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Solidity – Function Modifiers



Function Modifiers are used to modify the behaviour of a function. For example to add a prerequisite to a function.

First we create a modifier with or without parameter.

contract Owner {
   modifier onlyOwner {
      require(msg.sender == owner);
      _;
   }
   modifier costs(uint price) {
      if (msg.value >= price) {
         _;
      }
   }
}

The function body is inserted where the special symbol “_;” appears in the definition of a modifier. So if condition of modifier is satisfied while calling this function, the function is executed and otherwise, an exception is thrown.

See the example below −

pragma solidity ^0.5.0;

contract Owner {
   address owner;
   constructor() public {
      owner = msg.sender;
   }
   modifier onlyOwner {
      require(msg.sender == owner);
      _;
   }
   modifier costs(uint price) {
      if (msg.value >= price) {
         _;
      }
   }
}
contract Register is Owner {
   mapping (address => bool) registeredAddresses;
   uint price;
   constructor(uint initialPrice) public { price = initialPrice; }
   
   function register() public payable costs(price) {
      registeredAddresses[msg.sender] = true;
   }
   function changePrice(uint _price) public onlyOwner {
      price = _price;
   }
}
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