In , a function can be defined to have more than one argument, but it can return only one expression to the calling function.
A can return a single value that may be any type of , either of a primary type (such as int, float, char, etc.), a pointer to a variable of primary or user−defined type, or a pointer to any variables.
Read this chapter to learn the different ways in which a function in a C program returns a pointer.
Return a Static Array from a Function in C
If a function has a local variable or a local , then returning a of the local variable is not acceptable because it points to a variable that no longer exists. Note that a local variable ceases to exist as soon as the scope of the function is over.
Example 1
The following example shows how you can use a static array inside the called function (arrfunction) and return its pointer back to the .
#include <stdio.h> #include <math.h> float * arrfunction(int); int main(){ int x = 100, i; float *arr = arrfunction(x); printf("Square of %d: %fn", x, *arr); printf("Cube of %d: %fn", x, arr[1]); printf("Square root of %d: %fn", x, arr[2]); return 0; } float *arrfunction(int x){ static float arr[3]; arr[0] = pow(x,2); arr[1] = pow(x, 3); arr[2] = pow(x, 0.5); return arr; }
Output
When you run this code, it will produce the following output −
Square of 100: 10000.000000 Cube of 100: 1000000.000000 Square root of 100: 10.000000
Example 2
Now consider the following function which will generate 10 random numbers. They are stored in a static array and return their pointer to the main() function. The array is then traversed in the main() function as follows −
#include <stdio.h> #include <time.h> #include <stdlib.h> /* function to generate and return random numbers */ int *getRandom() { static int r[10]; srand((unsigned)time(NULL)); /* set the seed */ for(int i = 0; i < 10; ++i){ r[i] = rand(); } return r; } int main(){ int *p; /* a pointer to an int */ p = getRandom(); for(int i = 0; i < 10; i++) { printf("*(p + %d): %dn", i, *(p + i)); } return 0; }
Output
Run the code and check its output −
*(p + 0): 776161014 *(p + 1): 80783871 *(p + 2): 135562290 *(p + 3): 697080154 *(p + 4): 2064569097 *(p + 5): 1933176747 *(p + 6): 653917193 *(p + 7): 2142653666 *(p + 8): 1257588074 *(p + 9): 1257936184
Return a String from a Function in C
Using the same approach, you can pass and return a to a function. A string in C is an array of char type. In the following example, we pass a string with a pointer, manipulate it inside the function, and return it to the main() function.
Example
Inside the called function, we use the to allocate the memory. The passed string is concatenated with the local string before returning.
#include <stdio.h> #include <string.h> #include <stdlib.h> char *hellomsg(char *); int main(){ char *name = "TutorialsPoint"; char *arr = hellomsg(name); printf("%sn", arr); return 0; } char *hellomsg(char *x){ char *arr = (char *)malloc(50*sizeof(char)); strcpy(arr, "Hello "); strcat(arr, x); return arr; }
Output
Run the code and check its output −
Hello TutorialsPoint
Return a Struct Pointer from a Function in C
The following example shows how you can return the pointer to a variable of .
Here, the area() function has two call−by−value arguments. The main() function reads the length and breadth from the user and passes them to the area() function, which populates a struct variable and passes its reference (pointer) back to the main() function.
Example
Take a look at the program −
#include <stdio.h> #include <string.h> struct rectangle{ float len, brd; double area; }; struct rectangle * area(float x, float y); int main(){ struct rectangle *r; float x, y; x = 10.5, y = 20.5; r = area(x, y); printf("Length: %f nBreadth: %f nArea: %lfn", r->len, r->brd, r->area); return 0; } struct rectangle * area(float x, float y){ double area = (double)(x*y); static struct rectangle r; r.len = x; r.brd = y; r.area = area; return &r; }
Output
When you run this code, it will produce the following output −
Length: 10.500000 Breadth: 20.500000 Area: 215.250000